What My First Year of Digital Illustration Actually Looked Like
A month-by-month look at the real stumbles, small wins, and turning points that most beginners never talk about.
Read interviewDirect conversations with illustrators, art directors, and educators who work in digital media daily. Each interview surfaces practical knowledge - tools, decisions, and honest accounts of what the work actually involves.
Perspectives from practitioners - no abstractions, just specific experience.
A month-by-month look at the real stumbles, small wins, and turning points that most beginners never talk about.
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An honest breakdown of one recurring technical mistake that kept portraits looking lifeless, and the exact moment I understood what was wrong.
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From oversaturated nightmares to muddy palettes, here is how my understanding of color actually developed over three years.
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A specific account of chasing the wrong solution for eighteen months before finding the real gap in my process.
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A specific look at what changed between a failed first attempt and a second attempt that actually stuck, including the one mindset shift that mattered most.
Read interviewDigital illustration sits at an intersection of artistic instinct and technical decision-making. These interviews ask practitioners to describe that intersection in concrete terms - specific software choices, workflow problems they solved, and the moments where theory met a real deadline.
The questions are prepared in advance but the conversations stay open. Guests from Kraków and beyond bring different working contexts - some teach, some work in commercial illustration, some focus on personal projects. That variety is intentional.
Certain questions come up in nearly every conversation - these are the areas where practitioners most often have something specific to say.
Which tablet, which app, and why. Guests rarely agree - and those disagreements are more useful than any single recommendation.
Most guests describe style as something that emerged gradually through repetition and constraint - not a deliberate design decision made at the start. Understanding that timeline helps students set more realistic expectations for their own progress in digital illustration and Gardening and Landscape Design-influenced visual work.
The tension between commercial constraints and creative freedom appears in almost every interview. How practitioners manage that balance - practically, not theoretically - is one of the most useful things this series covers.
If there's a specific aspect of digital illustration you'd like to see addressed - a tool, a workflow challenge, a career question - the contact page is the right place to send it. Suggestions do influence what gets asked.